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  Bounding Boxer 1.0               for Max 4.2

  CREDITS:

  Co-design and scripting by Ofer Zelichover (c) 10/2001
  www.oferz.f2s.com
  ofer_z@hotmail.com

  Concept, co-design and icon by Metin Seven
  www.sevensheaven.nl
  metin@sevensheaven.nl


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  You may use this script freely as you see fit.
  You may use parts or the script as a whole in your own scripts.
  (it would be nice if you give us a credit if you do so ;))

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  This script comes with no warranty!
  Although I tried this script and couldn't find any problems with it, I can
  in no way be held responsible for any kind of loss or damage, whether
  direct or indirect, due to the use of this script.

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  IF YOU DON'T LIKE THE ABOVE STATEMENT, DON'T USE THIS SCRIPT
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  This script was written for max 4.2 and wasn't tested on other versions of
  MAX.

  If you find any bugs in this script, please let us know.
    
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  USAGE:

  Create a sub-object selection and use Bounding Boxer to create a fitting box
  around the selection. You can then use the created box(es) for a Linked
  X-Form or as a bone. The various Bounding Boxer options include the
  possibility to automatically create a link hierarchy between created boxes.

																			
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  History, Status and Known issues
  --------------------------------------------------
  Created: 14/10/2001 - Ver 0.1
  Last Updated : 7/11/2001 - Ver 1.0


  Known issues:
  None

  Need to add:
  - allow to modify pivot point position interactively(?)
  - when loading sel. sets, check if topology has changed.
  - improve the pivot alignment to selection normals anerage.
  - optimized functions.
  - in selection sets editor:
     + support for mesh select and such for selecting verts/faces when
       selecting a set from the list.

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  Installation:
  ----------------

  Put ...

          BoundingBoxer_24i.bmp in (max_root)\ui\icons
          BoundingBoxer_24a.bmp in (max_root)\ui\icons
          BoundingBoxer_16i.bmp in (max_root)\ui\icons
          BoundingBoxer_16a.bmp in (max_root)\ui\icons
          BoundingBoxer.ms anywhere you prefer

  After you run BoundingBoxer.ms, the script will appear in the
  "Os tools" category in the Customize UI menu.

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